Civ 5 civilizations bonuses

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A Crossbowman with 18 CS on the attack would have a hard time dealing significant damage to that Unit although it outclasses it.

For example, a Swordsman (14 CS) with Drill II (+30%), a Great General nearby (+15%), and in Rough terrain (+25%) that has Fortified for 2 Turns (+40%) would have a total bonus of +110% or 29.4 Combat Strength. All these things stack additively to determine a Unit's total Combat Strength. There are a number of Combat Bonuses you should be aware of that will help units deal more and receive less damage. Civ 5: War & Peace Guide Combat Bonuses and Penalties Civ 5 War GuideĬitadels are the ultimate Forts, protecting Units inside and dealing damage to enemies next to it.